AR 3222/IMGD 3222: 2D Animation II

Category
Category I (offered at least 1x per Year)
Units 1/3

This course will build upon the techniques learned in AR 2222/IMGD 2222. Students will learn to apply the animation principles to character animation. Students are taught how to tell a compelling, character-driven story through a focus on character acting techniques such as body language, lip syncing, facial animation, and micro expressions. Additional topics covered may include sprites for games, biped and quadruped animation, and 2D animation pipelines. Students will create animated sequences that are intended to serve a narrative structure for games and other media.